This project focuses on identifying and fixing errors in a Unity C# script.

When the project was imported, console errors prevented the scene from running. After analyzing the script and scene components, I corrected syntax errors, initialized missing variables, and fixed logic issues.

The final result displays rotating congratulatory messages with a particle effect, confirming that all errors were successfully resolved.

This assignment demonstrates:

  • Understanding Unity console errors

  • Debugging C# scripts

  • Working with TextMesh and particle systems

  • Scene testing and verification

Published 14 days ago
StatusReleased
PlatformsHTML5, Windows
AuthorAfra Aljarwan
Made withUnity

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Windows.zip 35 MB

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